ZX Spectrum was a home microcomputer that was very popular in the 1980s.
It was originally created and developed by Sinclair Research in 1981. The right on the product and brand was sold to Amstrad in 1985.
It was designed focusing on release under a short budget, and with the aim to introduces families into computing and programming. Despite its creators
It was the successor to ZX81, that was the successor to ZX80 in turn.
ZX Spectrum Hardware Emulators
You can read a post about a list of ZX Spectrum console emulators.
ZX Spectrum Software Emulators
List of ZX Spectrum Software Emulators featured on this post:
- Fuse
- Unreal Speccy
- Spectacultor
ZX Spectrum Parsers
There were parsers available for ZX Spectrum, like GAC, PAWS and DAAD (this latter developed exclusively for Spanish developer Dinamic), and they were useful for conversational video games development.
Software Development Software for ZX Spectrum
Software development software for ZX Specturm, in addition to the emulators:
- Game Engines
- Johnathan Cauldwell’s Arcade Game Designer (AGD)
- Mojontwins’ MK2
- Assemblers
- PASMO
- Graphics
- SevenuP
- ZX-Paintbrush
ZX Spectrum Video Games
ZX Spectrum video game featuring isometric views:
- Ant Attack (1983)
- Knight Lore (1984)
- Alien 8 (1985)
- Highway Encounter (1985)
- The Great Escape (1986)
- Batman (1986)
- Head over heels (1987)
- La abadÃa del crimen (1987)
ZX Spectrum video games featured 3D views:
- Star Wars (1987)
- The Empire Strikes Back (1988)