Godot Engine is a cross-platform free and open source (FOSS) video game engine.
This post is an introduction about the video game engine.
FAQs about Godot Game Engine
What are the target platforms for video games generated with Godot?
As of 2022, Godot can generate video games for PC (Windows, Linux, macOS), mobile phones (Android, iOS) and web.
What kind of games can I create with Godot
You can create both 2D and 3D.
What is the programming or scripting language used in Godot?
Godot is compatible with the following programming languages:
- GDScript
- C++
- C#
The original scripting language for Godot is GDScript. It was made specifically for Godot, and its syntax is based in Python.
It is also compatible with .NET framework through C# programming language.
GDScript has better integration with Godot Engine than C#.
What do I need to start developing in Godot?
You need to install the Godot Engine in order to be able to create games.
You can download Godot Engine from this external link.
The engine is available for Linux, Windows, macOS and BSDs.
In addition, you need to install an Integration Development Environment (IDE) to be able to develop the code.
Which IDEs are available for Godot Engine?
Godot Engine allows you to develop source code.
JetBrains Rider, that is an IDE developed by JetBrains and specific to .NET framework, supports Godot Engine through a plugin. You can download the plugin on this external link.
Visual Studio Code can be configured to work with Godot when programming in C#. You can find the instructions to configure it on this external link.
How can I learn Godot?
You can find an official tutorial about how to create your first 2D game on this external link.
You might also be interested in…
External references
- Wikipedia; “Godot (game engine)“; Wikipedia
- GDQuest Q&A; “Should I use GDScript or C# in Godot?“; YouTube
[…] Introduction to Godot Engine […]
[…] You can read an introduction to Godot on this post. […]